Aircraft list

FA-36 top view

FA-36 Game FIGHTER Carrier-based

A highly maneuverable, tailless stealth fighter capable of carrying a diverse armament. It was developed with carrier-based operations in mind, with extensive deployment capabilities and high stability due to its twin engines. Each engine is equipped with three paddles, enabling 3D thrust vectoring for high combat maneuverability. The wingtips can also be adjusted during cruising and combat maneuvers, and, combined with the large canards on either side of the nose, provide superior handling. The cannon is mounted in the front nose section, while missiles and other weapons are stored in the internal weapon bays. Its combat systems are highly automated, allowing for advanced mission execution capabilities regardless of the pilot's proficiency. Thus, the Sotoa Air Force ordered these cutting-edge fighters from the Enso Order Corporation and put them in the hands of rookie pilots who hadn't even completed their flight training. Its nickname is "Game," derived from game fowl.

Performance

Air-to-Air
88
Air-to-Ground
52
Speed
86
Mobility
87
Stability
27
Defense
62
MaxHealth
120
SpeedMax
2,850
5
GunLoadCount
2,400
MainWeaponLoadCount
144
FlareLoadCount
2
SASM
18 (10 paired)
HPAA
18 (10 paired)
SOD
18 (10 paired)

Flight model

The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.

Rotation rate by speed (km/h)PitchRollYaw
010020030040005001,0001,5002,0002,5003,000PitchRollYaw

Speed (km/h)

SpeedMax
2,850
SpeedBreak
3,150
280
SpeedStall
230
SpeedMin
150
GndSpeedTakeoff
280

Power

AcceleR
2.5
DeceleR
2.4
PowerAfterBurnerR
1.3
MaxSpeedAfterBurnerR
1.2
SpeedUpperR
0.5
SpeedDownerR
-0.4
SpeedRollDownerR
5
AltStallStart / AltStall
11,000 / 12,000

Stability

PitchUpDownR
0.6
YawRateStdNrm
0.57
StdArtificialRoll
35
RotStallR
4

Defense

MaxHealth
120
5
0
StaggerTimeMax
0.1
StaggerImpactDamageMax / Min
20 / 5

Mobility

AxisPeak rateAt km/hBest speed band, km/h (rate ≥ 90% of peak)AddRotRDecRotRInputRotAddInputRotDec
MinMaxRange
Pitch295.41,4004631,6181,1552.752.6832
Roll177.81,7005131,9861,47332.6831.5
Yaw1251,0005041,8091,3052.252.6831.4

Post-stall and drift

DriftPostStallManeuverability
Kulbit
DriftPostStallManeuverSpeedEnd
500
DriftStartInputTime
0.2
DriftSpeedEnd
150
DriftStopDiffRadian
2.5
DriftPitchRate
1.1
DriftYawRate
1.3
DriftYawRate_PSM
1.9
DriftSpeedStartDec
0
DriftSpeedDecR
150
DriftSpeedDecMax
5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
Speed (km/h)Pitch rateRoll rateYaw rateRotGravR pitchRotGravR yawDiffNoseVelocityR
0000005
190146.3118.647.617.53.755
250241.2134.295.2101.55
600281.8168.5119101.55
1,000281.8171.6125101.55
1,400295.4170125101.55
1,700254.7177.8119101.55
2,100227.6152.995.2101.54
2,800173.4134.265.5101.54
3,100119.2115.453.67.50.754

Special weapons

Part slots: 5 body · 7 arms · 3 misc

How to unlock

Unlock
Clear all missions
Cost
750,000 MRP
2nd-4th purchase
93,750 MRP each
Special weapons 2 / 3
75,000 MRP / 75,000 MRP
Requires
Drop Tank
Leads to
EA-36

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Aces flying the FA-36

Skins

17 campaign skins. See all FA-36 skins →