F/A-18CHornet
- Air-to-Air
- 38
- Air-to-Ground
- 41
- Speed
- 61
- Mobility
- 40
- Stability
- 42
- Defense
- 41
Part slots: Body 3 · Arms 4 · Misc 3
Free
2nd-4th purchase: Free
Open F/A-18C →4AAM
4 Target Air-to-Air Missile
Included with the aircraft
Open 4AAM →LASM
Long-Range Air-to-Surface Missile
3,000 MRP
Open LASM →MiG-21bisFishbed
- Air-to-Air
- 56
- Air-to-Ground
- 18
- Speed
- 56
- Mobility
- 45
- Stability
- 19
- Defense
- 44
Part slots: Body 3 · Arms 4 · Misc 3
25,000 MRP
2nd-4th purchase: 3,125 MRP each
Open MiG-21bis →SASM
Short-Range Aerial Suppression Air-to-Air Missile
Included with the aircraft
Open SASM →QAAM
Quick Maneuver Air-to-Air Missile
2,500 MRP
Open QAAM →F-14DSuper Tomcat
- Air-to-Air
- 63
- Air-to-Ground
- 27
- Speed
- 64
- Mobility
- 58
- Stability
- 34
- Defense
- 45
Part slots: Body 2 · Arms 6 · Misc 3
90,000 MRP
2nd-4th purchase: 11,250 MRP each
Open F-14D →LAAM
Long-Range Air-to-Air Missile
Included with the aircraft
Open LAAM →EA-6BProwler
- Air-to-Air
- 44
- Air-to-Ground
- 47
- Speed
- 29
- Mobility
- 42
- Stability
- 63
- Defense
- 45
Part slots: Body 4 · Arms 4 · Misc 3
90,000 MRP
2nd-4th purchase: 11,250 MRP each
Open EA-6B →ECM
Electronic Countermeasure
Included with the aircraft
Open ECM →LAGM
Long-Range Air-to-Ground Missile
9,000 MRP
Open LAGM →Target ID Accelerator (MSL)
Arms part
Shortens the reload time of standard missiles.
- Reload −1 s (standard missile)
Air-to-Air +3 · Air-to-Ground +3
5,000 MRP
Open Target ID Accelerator (MSL) →Su-25SMFrogfoot
- Air-to-Air
- 28
- Air-to-Ground
- 66
- Speed
- 29
- Mobility
- 23
- Stability
- 63
- Defense
- 49
Part slots: Body 2 · Arms 6 · Misc 3
90,000 MRP
2nd-4th purchase: 11,250 MRP each
Open Su-25SM →4AGM
4 Target Air-to-Ground Missile
Included with the aircraft
Open 4AGM →SFFS
Self Forging Fragment Submunitions
9,000 MRP
Open SFFS →Adaptive Armor Material
Misc part
Durability does not decrease until a certain amount of hits are taken.
- Damage absorbed before durability drops +40
Defense +5
150,000 MRP
Unlocks after clearing all missions
Open Adaptive Armor Material →F-2A
- Air-to-Air
- 32
- Air-to-Ground
- 68
- Speed
- 68
- Mobility
- 30
- Stability
- 41
- Defense
- 51
Part slots: Body 4 · Arms 5 · Misc 3
130,000 MRP
2nd-4th purchase: 16,250 MRP each
Open F-2A →LASM
Long-Range Air-to-Surface Missile
Included with the aircraft
Open LASM →HVAA
Hyper-Velocity Air-to-Air Missile
13,000 MRP
Open HVAA →Mirage 2000-5
- Air-to-Air
- 48
- Air-to-Ground
- 51
- Speed
- 70
- Mobility
- 49
- Stability
- 45
- Defense
- 43
Part slots: Body 3 · Arms 6 · Misc 3
130,000 MRP
2nd-4th purchase: 16,250 MRP each
Open Mirage 2000-5 →UGB
Unguided Bomb
Included with the aircraft
Open UGB →LASM
Long-Range Air-to-Surface Missile
13,000 MRP
Open LASM →MiG-29AFulcrum
- Air-to-Air
- 68
- Air-to-Ground
- 32
- Speed
- 69
- Mobility
- 64
- Stability
- 25
- Defense
- 45
Part slots: Body 4 · Arms 5 · Misc 3
130,000 MRP
2nd-4th purchase: 16,250 MRP each
Open MiG-29A →HCAA
High-Capacity Air-to-Air Missile
Included with the aircraft
Open HCAA →LAGM
Long-Range Air-to-Ground Missile
13,000 MRP
Open LAGM →MiG-31BFoxhound
- Air-to-Air
- 72
- Air-to-Ground
- 30
- Speed
- 89
- Mobility
- 58
- Stability
- 36
- Defense
- 48
Part slots: Body 5 · Arms 4 · Misc 3
130,000 MRP
2nd-4th purchase: 16,250 MRP each
Open MiG-31B →LAAM
Long-Range Air-to-Air Missile
Included with the aircraft
Open LAAM →SAAM
Semi-Active Air-to-Air Missile
13,000 MRP
Open SAAM →QAAM
Quick Maneuver Air-to-Air Missile
13,000 MRP
Open QAAM →New Bomb Rack Safety Device
Arms part
Relaxes aircraft angle restrictions during bomb-type special weaponry deployment.
- Release angle limit +10 (bombs)
10,000 MRP
Open New Bomb Rack Safety Device →Predictive Lock-On Algorithm (MSL)
Misc part
Reduces the lock-on distance reduction effect on standard missiles caused by clouds.
- Lock-on range lost in clouds −17.5 pts (standard missile)
Air-to-Air +2 · Air-to-Ground +2
10,000 MRP
Open Predictive Lock-On Algorithm (MSL) →F-16CFighting Falcon
- Air-to-Air
- 73
- Air-to-Ground
- 37
- Speed
- 72
- Mobility
- 64
- Stability
- 20
- Defense
- 47
Part slots: Body 4 · Arms 5 · Misc 3
180,000 MRP
2nd-4th purchase: 22,500 MRP each
Open F-16C →2AAM
2 Target Air-to-Air Missile
Included with the aircraft
Open 2AAM →QAAM
Quick Maneuver Air-to-Air Missile
18,000 MRP
Open QAAM →LAGM
Long-Range Air-to-Ground Missile
18,000 MRP
Open LAGM →A-10CThunderbolt II
- Air-to-Air
- 35
- Air-to-Ground
- 77
- Speed
- 33
- Mobility
- 27
- Stability
- 68
- Defense
- 53
Part slots: Body 5 · Arms 4 · Misc 3
180,000 MRP
2nd-4th purchase: 22,500 MRP each
Open A-10C →4AGM
4 Target Air-to-Ground Missile
Included with the aircraft
Open 4AGM →Su-33Flanker-D
- Air-to-Air
- 56
- Air-to-Ground
- 53
- Speed
- 72
- Mobility
- 54
- Stability
- 35
- Defense
- 50
Part slots: Body 3 · Arms 6 · Misc 3
180,000 MRP
2nd-4th purchase: 22,500 MRP each
Open Su-33 →QAAM
Quick Maneuver Air-to-Air Missile
Included with the aircraft
Open QAAM →HVAA
Hyper-Velocity Air-to-Air Missile
18,000 MRP
Open HVAA →Su-47Berkut
- Air-to-Air
- 56
- Air-to-Ground
- 53
- Speed
- 73
- Mobility
- 56
- Stability
- 32
- Defense
- 50
Part slots: Body 5 · Arms 4 · Misc 3
180,000 MRP
2nd-4th purchase: 22,500 MRP each
Open Su-47 →SAAM
Semi-Active Air-to-Air Missile
Included with the aircraft
Open SAAM →Flap Auxiliary Pressurization Device
Body part
Increases aircraft pitch maneuverability and stability.
- Pitch rate and acceleration +6%
- Pitch deceleration +20%
Mobility +5 · Stability +2
10,000 MRP
Open Flap Auxiliary Pressurization Device →F-15JEagle
- Air-to-Air
- 78
- Air-to-Ground
- 42
- Speed
- 76
- Mobility
- 75
- Stability
- 30
- Defense
- 46
Part slots: Body 4 · Arms 6 · Misc 3
240,000 MRP
2nd-4th purchase: 30,000 MRP each
Open F-15J →HPAA
High-Power Air-to-Air Missile
Included with the aircraft
Open HPAA →HCAA
High-Capacity Air-to-Air Missile
24,000 MRP
Open HCAA →F-15CEagle
- Air-to-Air
- 82
- Air-to-Ground
- 40
- Speed
- 76
- Mobility
- 75
- Stability
- 30
- Defense
- 46
Part slots: Body 5 · Arms 5 · Misc 3
240,000 MRP
2nd-4th purchase: 30,000 MRP each
Open F-15C →4AAM
4 Target Air-to-Air Missile
Included with the aircraft
Open 4AAM →HCAA
High-Capacity Air-to-Air Missile
24,000 MRP
Open HCAA →SASM
Short-Range Aerial Suppression Air-to-Air Missile
24,000 MRP
Open SASM →F/A-18FSuper Hornet
- Air-to-Air
- 58
- Air-to-Ground
- 61
- Speed
- 75
- Mobility
- 59
- Stability
- 49
- Defense
- 44
Part slots: Body 3 · Arms 7 · Misc 3
240,000 MRP
2nd-4th purchase: 30,000 MRP each
Open F/A-18F →LASM
Long-Range Air-to-Surface Missile
Included with the aircraft
Open LASM →F/A-18ESuper Hornet
- Air-to-Air
- 61
- Air-to-Ground
- 58
- Speed
- 75
- Mobility
- 59
- Stability
- 49
- Defense
- 44
Part slots: Body 5 · Arms 5 · Misc 3
240,000 MRP
2nd-4th purchase: 30,000 MRP each
Open F/A-18E →6AAM
6 Target Air-to-Air Missile
Included with the aircraft
Open 6AAM →QAAM
Quick Maneuver Air-to-Air Missile
24,000 MRP
Open QAAM →Gripen EGripen E
- Air-to-Air
- 61
- Air-to-Ground
- 58
- Speed
- 78
- Mobility
- 59
- Stability
- 37
- Defense
- 42
Part slots: Body 4 · Arms 6 · Misc 3
240,000 MRP
2nd-4th purchase: 30,000 MRP each
Open Gripen E →SASM
Short-Range Aerial Suppression Air-to-Air Missile
Included with the aircraft
Open SASM →6AGM
6 Target Air-to-Ground Missile
24,000 MRP
Open 6AGM →Su-34Fullback
- Air-to-Air
- 42
- Air-to-Ground
- 78
- Speed
- 74
- Mobility
- 41
- Stability
- 53
- Defense
- 53
Part slots: Body 4 · Arms 6 · Misc 3
240,000 MRP
2nd-4th purchase: 30,000 MRP each
Open Su-34 →4AGM
4 Target Air-to-Ground Missile
Included with the aircraft
Open 4AGM →HCAA
High-Capacity Air-to-Air Missile
24,000 MRP
Open HCAA →Takeoff Weight Augmentation (MSL)
Arms part
Increases the payload capacity of standard missiles.
- Ammo +30 (standard missile)
Air-to-Air +3 · Air-to-Ground +3
15,000 MRP
Open Takeoff Weight Augmentation (MSL) →EA-18GGrowler
- Air-to-Air
- 67
- Air-to-Ground
- 64
- Speed
- 80
- Mobility
- 64
- Stability
- 39
- Defense
- 46
Part slots: Body 4 · Arms 6 · Misc 3
350,000 MRP
2nd-4th purchase: 43,750 MRP each
Open EA-18G →ESM
Electronic Support Measures
Included with the aircraft
Open ESM →F-15EStrike Eagle
- Air-to-Air
- 47
- Air-to-Ground
- 83
- Speed
- 80
- Mobility
- 45
- Stability
- 70
- Defense
- 52
Part slots: Body 3 · Arms 7 · Misc 3
350,000 MRP
2nd-4th purchase: 43,750 MRP each
Open F-15E →XSDB
Advanced Small Diameter Bomb
Included with the aircraft
Open XSDB →SFFS
Self Forging Fragment Submunitions
35,000 MRP
Open SFFS →HCAA
High-Capacity Air-to-Air Missile
35,000 MRP
Open HCAA →Typhoon
- Air-to-Air
- 83
- Air-to-Ground
- 47
- Speed
- 81
- Mobility
- 81
- Stability
- 25
- Defense
- 45
Part slots: Body 3 · Arms 7 · Misc 3
350,000 MRP
2nd-4th purchase: 43,750 MRP each
Open Typhoon →4AAM
4 Target Air-to-Air Missile
Included with the aircraft
Open 4AAM →8AGM
8 Target Air-to-Ground Missile
35,000 MRP
Open 8AGM →Rafale M
- Air-to-Air
- 66
- Air-to-Ground
- 63
- Speed
- 81
- Mobility
- 64
- Stability
- 48
- Defense
- 45
Part slots: Body 3 · Arms 7 · Misc 3
350,000 MRP
2nd-4th purchase: 43,750 MRP each
Open Rafale M →HCAA
High-Capacity Air-to-Air Missile
Included with the aircraft
Open HCAA →Su-35SFlanker-E
- Air-to-Air
- 66
- Air-to-Ground
- 63
- Speed
- 80
- Mobility
- 66
- Stability
- 43
- Defense
- 48
Part slots: Body 5 · Arms 5 · Misc 3
350,000 MRP
2nd-4th purchase: 43,750 MRP each
Open Su-35S →6AAM
6 Target Air-to-Air Missile
Included with the aircraft
Open 6AAM →LAGM
Long-Range Air-to-Ground Missile
35,000 MRP
Open LAGM →HVAA
Hyper-Velocity Air-to-Air Missile
35,000 MRP
Open HVAA →F-22ARaptor
- Air-to-Air
- 88
- Air-to-Ground
- 52
- Speed
- 84
- Mobility
- 87
- Stability
- 34
- Defense
- 68
Part slots: Body 5 · Arms 7 · Misc 3
550,000 MRP
2nd-4th purchase: 68,750 MRP each
Open F-22A →QAAM
Quick Maneuver Air-to-Air Missile
Included with the aircraft
Open QAAM →F-35CLightning II
- Air-to-Air
- 68
- Air-to-Ground
- 71
- Speed
- 83
- Mobility
- 69
- Stability
- 51
- Defense
- 70
Part slots: Body 5 · Arms 7 · Misc 3
550,000 MRP
2nd-4th purchase: 68,750 MRP each
Open F-35C →LACM
Land-Attack Cruise Missile
Included with the aircraft
Open LACM →HCAA
High-Capacity Air-to-Air Missile
55,000 MRP
Open HCAA →8AGM
8 Target Air-to-Ground Missile
55,000 MRP
Open 8AGM →Su-57Felon
- Air-to-Air
- 88
- Air-to-Ground
- 52
- Speed
- 83
- Mobility
- 89
- Stability
- 20
- Defense
- 64
Part slots: Body 6 · Arms 6 · Misc 3
550,000 MRP
2nd-4th purchase: 68,750 MRP each
Open Su-57 →QAAM
Quick Maneuver Air-to-Air Missile
Included with the aircraft
Open QAAM →HCAA
High-Capacity Air-to-Air Missile
55,000 MRP
Open HCAA →EA-36Barricader
- Air-to-Air
- 72
- Air-to-Ground
- 69
- Speed
- 83
- Mobility
- 67
- Stability
- 47
- Defense
- 69
Part slots: Body 5 · Arms 7 · Misc 3
750,000 MRP
2nd-4th purchase: 93,750 MRP each
Unlocks after clearing all missions
Open EA-36 →IEWS
Integrated Electronic Warfare System
Included with the aircraft
Open IEWS →FA-36Game
- Air-to-Air
- 88
- Air-to-Ground
- 52
- Speed
- 86
- Mobility
- 87
- Stability
- 27
- Defense
- 62
Part slots: Body 5 · Arms 7 · Misc 3
750,000 MRP
2nd-4th purchase: 93,750 MRP each
Unlocks after clearing all missions
Open FA-36 →SASM
Short-Range Aerial Suppression Air-to-Air Missile
Included with the aircraft
Open SASM →X-40Nightmare
- Air-to-Air
- 81
- Air-to-Ground
- 78
- Speed
- 87
- Mobility
- 74
- Stability
- 46
- Defense
- 70
Part slots: Body 5 · Arms 7 · Misc 3
1,000,000 MRP
2nd-4th purchase: 125,000 MRP each
Unlocks after clearing all missions
Open X-40 →UAVT
Laser Turret UAV
Included with the aircraft
Open UAVT →EMLB
Electromagnetic Launcher (Burst)
100,000 MRP
Open EMLB →QAAM
Quick Maneuver Air-to-Air Missile
100,000 MRP
Open QAAM →A-6EIntruder
- Air-to-Air
- 15
- Air-to-Ground
- 57
- Speed
- 25
- Mobility
- 10
- Stability
- 77
- Defense
- 51
Part slots: Body 4 · Arms 3 · Misc 3
Free
2nd-4th purchase: 3,125 MRP each
Unlocked by story progress: completing MISSION 14, Two on the Run
Open A-6E →LAGM
Long-Range Air-to-Ground Missile
Included with the aircraft
Open LAGM →LASM
Long-Range Air-to-Surface Missile
2,500 MRP
Open LASM →F-4EPhantom II
- Air-to-Air
- 36
- Air-to-Ground
- 36
- Speed
- 56
- Mobility
- 32
- Stability
- 33
- Defense
- 47
Part slots: Body 2 · Arms 5 · Misc 3
25,000 MRP
2nd-4th purchase: 3,125 MRP each
Open F-4E →HVAA
Hyper-Velocity Air-to-Air Missile
Included with the aircraft
Open HVAA →Aileron Auxiliary Pressurization Device
Body part
Increases aircraft roll maneuverability and stability.
- Roll rate +20%
- Roll acceleration +7%
- Roll deceleration +15%
Mobility +5 · Stability +2
7,500 MRP
Open Aileron Auxiliary Pressurization Device →Small Anti-Icing/De-Icing System
Misc part
Prevents aircraft icing to some extent.
- Delay before the canopy ices +1 s
- Canopy icing duration +3 s
- Cloud density that ices the canopy +0.1
Stability +5
20,000 MRP
Open Small Anti-Icing/De-Icing System →Airborne Target ID Accelerator (SP. W)
Arms part
Shortens the reload time of air-to-air missile-type special weaponry.
- Reload −1.2 s (air-to-air special missiles; less for MPBM and ADMM)
20,000 MRP
Open Airborne Target ID Accelerator (SP. W) →Guidance Optimization Software (MSL)
Arms part
Increases the guidance performance of standard missiles.
- Homing angle +5%, turn rate +25% (standard missile)
Air-to-Air +3 · Air-to-Ground +3
30,000 MRP
Open Guidance Optimization Software (MSL) →Electronic Optical Hybrid Sight (MSL)
Arms part
Increases the lock-on speed of standard missiles. Extends the lock-on range of standard missiles.
- Initial lock-on speed +100%, lock-on range +25% (standard missile)
Air-to-Air +3 · Air-to-Ground +3
50,000 MRP
Open Electronic Optical Hybrid Sight (MSL) →Air-to-Air Electronic Optical Hybrid Sight
Arms part
Increases the lock-on speed of air-to-air missile-type special weaponry. Extends the lock-on range.
- Lock-on range +10%, initial lock-on speed +120, max lock-on speed +130 (air-to-air special missiles; less for MPBM and ADMM)
- Lock-on speed-up time −0.5 s (MPBM)
35,000 MRP
Open Air-to-Air Electronic Optical Hybrid Sight →Bomb Noise Filter
Arms part
Increases the lock-on performance of bomb-type special weaponry.
- Lock-on range +20%, initial lock-on speed +50% (bombs)
30,000 MRP
Open Bomb Noise Filter →Superior Maneuverability
Body part
Increases aircraft maneuverability in all directions.
- Pitch and yaw rate +3%
- Roll rate +8.5%
Mobility +5
45,000 MRP
Open Superior Maneuverability →Surface Target ID Accelerator (SP. W)
Arms part
Shortens the reload time of air-to-ground missile-type special weaponry.
- Reload −1.2 s (air-to-ground special missiles; less for MPBM and ADMM)
50,000 MRP
Open Surface Target ID Accelerator (SP. W) →ECU Software Update
Body part
Increases stall resistance. Extends high-G turn duration.
- High-G speed loss threshold, rate and limit −10%
- Buffet, stall and minimum speed −10%
Mobility +2 · Stability +5
7,500 MRP
Open ECU Software Update →Auto-Strafing Machine Gun Device
Misc part
Automatically fires shells when the machine gun reticle is displayed.
- Gun fires automatically while the gun reticle shows
Air-to-Air +1 · Air-to-Ground +1
40,000 MRP
Open Auto-Strafing Machine Gun Device →Bypass Ratio Optimization System
Body part
Increases aircraft acceleration performance. Increases aircraft top speed.
- Acceleration +0.15
- SpeedBreak and top speed +50 km/h
Speed +4
45,000 MRP
Open Bypass Ratio Optimization System →Guidance Optimization Software (SP. W)
Arms part
Increases the guidance performance of air-to-air missile-type special weaponry.
- Homing angle and turn rate +30% (air-to-air special missiles, MPBM and ADMM)
45,000 MRP
Open Guidance Optimization Software (SP. W) →Onboard Self-Defense Jammer
Misc part
Weakens the guidance performance and damage of missiles fired by enemies targeting the player's aircraft.
- Enemy missile homing, turn rate and damage −25%
Defense +5
50,000 MRP
Open Onboard Self-Defense Jammer →New High-Energy Propellant (MSL)
Arms part
Increases the flight speed of standard missiles.
- Top speed +16%, acceleration +30% (standard missile)
Air-to-Air +1 · Air-to-Ground +1
10,000 MRP
Open New High-Energy Propellant (MSL) →High-Power Enhanced Shells
Arms part
Increases the power of machine guns and MGP.
- Damage +20% (gun and MGP)
Air-to-Air +2 · Air-to-Ground +2
15,000 MRP
Open High-Power Enhanced Shells →Air-to-Ground Electronic Optical Hybrid Sight
Arms part
Increases the lock-on speed of air-to-ground missile-type special weaponry. Extends the lock-on range.
- Lock-on range +10%, initial lock-on speed +120 (air-to-ground special missiles; less for MPBM and ADMM)
- Max lock-on speed +130 (air-to-air special missiles; less for MPBM and ADMM)
- Lock-on speed-up time −0.5 s (MPBM)
20,000 MRP
Open Air-to-Ground Electronic Optical Hybrid Sight →New High-Energy Propellant (Air-to-Air MSL)
Arms part
Increases the flight speed of air-to-air missile-type special weaponry.
- Top speed +25%, acceleration +10% (air-to-air special missiles, MPBM and ADMM)
10,000 MRP
Open New High-Energy Propellant (Air-to-Air MSL) →Long-Range Enhanced Shells
Arms part
Extends the range of machine guns and MGP. Increases the accuracy of machine guns and MGP.
- Lifetime and effective time +20%, spread −0.25 (gun and MGP)
Air-to-Air +2 · Air-to-Ground +2
5,000 MRP
Open Long-Range Enhanced Shells →Rudder Auxiliary Pressurization Device
Body part
Increases aircraft yaw maneuverability and stability.
- Yaw rate and acceleration +3%
- Yaw deceleration +30%
Mobility +3 · Stability +1
5,000 MRP
Open Rudder Auxiliary Pressurization Device →Main Structural Frame
Misc part
Reduces damage from terrain contact.
- Terrain contact damage −0.55
Defense +4
5,000 MRP
Open Main Structural Frame →Improved Submunition Liner
Arms part
Increases the blast radius of SFFS and SOD submunitions.
- Child bomb damage radius +30% (SFFS and SOD child bombs)
15,000 MRP
Open Improved Submunition Liner →Drop Tank
Misc part
Equips drop tanks. *Press and hold the weapon switch button to jettison. Not available with certain weaponry combinations and aircraft.
100,000 MRP
Unlocks after clearing all missions
Open Drop Tank →High-Speed Projectiles
Arms part
Increases the power of electromagnetic special weaponry.
- Damage +25% (EML, EMLB and EMLT)
150,000 MRP
Unlocks after clearing all missions
Open High-Speed Projectiles →High-Power Accumulator
Arms part
Extends the range of electromagnetic special weaponry and increases the hit area.
- Effective time +0.27 s, hit radius +25% (EML, EMLB and EMLT)
100,000 MRP
Unlocks after clearing all missions
Open High-Power Accumulator →F-14ATomcat
- Air-to-Air
- 58
- Air-to-Ground
- 22
- Speed
- 59
- Mobility
- 53
- Stability
- 26
- Defense
- 43
Not connected to other nodes and not sold for MRP; the tree shows it once you own it.
Open F-14A →ADFX-02 -PIX-Morgan -PIXY-
- Air-to-Air
- 75
- Air-to-Ground
- 75
- Speed
- 83
- Mobility
- 70
- Stability
- 51
- Defense
- 51
Not connected to other nodes and not sold for MRP; the tree shows it once you own it.
- Online shop: For ACE COINS (in PREMIUM ACE PASS PLUS)
- Online shop: For ACE COINS (in PREMIUM ACE PASS)
Open ADFX-02 -PIX- →HVAA
Hyper-Velocity Air-to-Air Missile
Included with the aircraft
Open HVAA →SAAM
Semi-Active Air-to-Air Missile
Included with the aircraft
Open SAAM →UGB
Unguided Bomb
Included with the aircraft
Open UGB →MPBM
Multi-Purpose Burst Missile
Included with the aircraft
Open MPBM →TLS
Tactical Laser System
Included with the aircraft
Open TLS →ECM
Electronic Countermeasure
Included with the aircraft
Open ECM →