
MiG-29A Fulcrum
A medium-sized fighter developed as a replacement for contemporary lead planes such as the MiG-21. Highly capable in aerial combat, this attack plane was devised as an interceptor to be pitted against such fighters as the F-15. The MiG-29A Fulcrum served as the base for a large amount of improved variants, approaching the Su-27 in terms of numbers. Some of these variants include the carrier-based K model; the OVT, used to test thrust-vectoring nozzles; and the next-gen MiG-35. The country where it was developed calls it "Lastochka," meaning swallow, but is best known by the code name "Fulcrum."
Performance
MaxHealth- 103
SpeedMax- 2,600
- 0
GunLoadCount- 800
MainWeaponLoadCount- 128
FlareLoadCount- 6
HCAA- 26 (14 paired)
HPAA- 22 (12 paired)
LAGM- 22 (12 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,600
SpeedBreak- 2,900
- 250
SpeedStall- 200
SpeedMin- 150
GndSpeedTakeoff- 280
Power
AcceleR- 2.45
DeceleR- 2.2
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.6
YawRateStdNrm- 0.53
StdArtificialRoll- 35
RotStallR- 3
Defense
MaxHealth- 103
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 0 / 0
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 264.3 | 1,400 | 467 | 1,614 | 1,147 | 2 | 1.73 | 1.5 | 2.5 |
| Roll | 161.9 | 600 | 366 | 1,368 | 1,002 | 2 | 1.73 | 1.5 | 1.75 |
| Yaw | 95 | 1,000 | 512 | 1,801 | 1,289 | 1.5 | 1.73 | 1.5 | 1.7 |
Post-stall and drift
DriftPostStallManeuverability- Cobra
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.3
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 0.8
DriftYawRate- 1
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 190 | 128.4 | 116.4 | 33.3 | 17.5 | 3.75 | 5 |
| 250 | 214.9 | 137.7 | 71.3 | 15 | 3 | 5 |
| 600 | 251.9 | 161.9 | 90.3 | 10 | 1.5 | 5 |
| 1,000 | 251.9 | 156.2 | 95 | 10 | 1.5 | 5 |
| 1,400 | 264.3 | 144.8 | 95 | 10 | 1.5 | 5 |
| 1,700 | 227.2 | 144.8 | 90.3 | 10 | 1.5 | 5 |
| 2,100 | 202.5 | 127.1 | 71.3 | 10 | 1.5 | 4 |
| 2,600 | 153.1 | 112.9 | 47.5 | 10 | 1.5 | 4 |
| 2,900 | 103.7 | 88 | 38 | 7.5 | 0.75 | 4 |
Special weapons
HCAA High-Capacity Air-to-Air Missile
HPAA High-Power Air-to-Air Missile
LAGM Long-Range Air-to-Ground Missile
Part slots: 4 body · 5 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 130,000 MRP
- 2nd-4th purchase
- 16,250 MRP each
- Special weapons 2 / 3
- 13,000 MRP / 13,000 MRP
- Requires
- Long-Range Enhanced Shells
Aces flying the MiG-29A
Skins
18 campaign skins. See all MiG-29A skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 90
SpeedMax- 2,600
- 0
GunLoadCount- 200
MainWeaponLoadCount- 106
FlareLoadCount- 4
HCAA- 26 (16 paired)
HPAA- 22 (14 paired)
LAGM- 22 (16 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,600
SpeedBreak- 2,900
- 250
SpeedStall- 190
SpeedMin- 150
GndSpeedTakeoff- 280
Power
AcceleR- 2.45
DeceleR- 2.2
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.6
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 3
Defense
MaxHealth- 90
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 264.3 | 1,400 | 467 | 1,614 | 1,147 | 2.5 | 1.73 | 1.5 | 2.5 |
| Roll | 111.7 | 600 | 364 | 1,373 | 1,009 | 2.5 | 1.73 | 1.5 | 1.75 |
| Yaw | 95 | 1,000 | 512 | 1,801 | 1,289 | 2 | 1.73 | 1.5 | 1.7 |
Post-stall and drift
DriftPostStallManeuverability- Cobra
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.3
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 0.8
DriftYawRate- 1
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 190 | 128.4 | 80.4 | 33.3 | 17.5 | 3.75 | 5 |
| 250 | 214.9 | 95.1 | 71.3 | 15 | 3 | 5 |
| 600 | 251.9 | 111.7 | 90.3 | 10 | 1.5 | 5 |
| 1,000 | 251.9 | 107.8 | 95 | 10 | 1.5 | 5 |
| 1,400 | 264.3 | 100 | 95 | 10 | 1.5 | 5 |
| 1,700 | 227.2 | 100 | 90.3 | 10 | 1.5 | 5 |
| 2,100 | 202.5 | 87.7 | 71.3 | 10 | 1.5 | 4 |
| 2,600 | 153.1 | 77.9 | 47.5 | 10 | 1.5 | 4 |
| 2,900 | 103.7 | 60.8 | 38 | 7.5 | 0.75 | 4 |
Special weapons
HCAA High-Capacity Air-to-Air MissileFrom the start
HPAA High-Power Air-to-Air MissileLimit break 1
LAGM Long-Range Air-to-Ground MissileLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 10,000 Zoll
SERGEANT (rank 4) - COST
- 950
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the MiG-29A; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | HCAA | — | — | — | — |
| 1 | 10 | 1 / 2 / 1 | +HPAA | 10,000 | 10 | 0 | |
| 2 | 15 | 1 / 3 / 1 | 2 types at once | 30,000 | 30 | 10 | |
| 3 | 20 | 2 / 4 / 1 | +LAGM | 60,000 | 60 | 20 |
COMBAT XP per level (to level 20: 11,250)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 31 | 31 |
| 3 | 125 | 94 |
| 4 | 280 | 155 |
| 5 | 499 | 219 |
| 6 | 779 | 280 |
| 7 | 1,122 | 343 |
| 8 | 1,527 | 405 |
| 9 | 1,994 | 467 |
| 10 | 2,524 | 530 |
| 11 | 3,116 | 592 |
| 12 | 3,771 | 655 |
| 13 | 4,488 | 717 |
| 14 | 5,267 | 779 |
| 15 | 6,108 | 841 |
| 16 | 7,012 | 904 |
| 17 | 7,978 | 966 |
| 18 | 9,006 | 1,028 |
| 19 | 10,097 | 1,091 |
| 20 | 11,250 | 1,153 |
Challenges
Online challenges for the MiG-29A and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using MiG-29A Fulcrum. |
|
| Unlock MiG-29A Fulcrum's level cap a total of N time(s). |
Skins
10 online skins. See all MiG-29A skins →

