
Mirage 2000-5
A light fighter with delta wings and no horizontal tail wing. The 2000-5 was heavily modified into a multirole type. The base aircraft Mirage 2000 featured fly-by-wire and a powerful engine, giving it high-level agility and high speed performance. The addition of modified avionics and souped-up anti-surface capabilities made it an excellent multirole fighter. Nicknamed "Mirage", the 2000-5 model is used outside of its developer's country as well, having gained a reputation as an efficient and easy-to-operate aircraft.
Performance
MaxHealth- 100
SpeedMax- 2,650
- 0
GunLoadCount- 800
MainWeaponLoadCount- 128
FlareLoadCount- 6
UGB- 26 (14 paired)
4AAM- 24 (12 paired)
LASM- 12 (6 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,650
SpeedBreak- 2,950
- 260
SpeedStall- 200
SpeedMin- 150
GndSpeedTakeoff- 300
Power
AcceleR- 2.1
DeceleR- 3.2
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 6
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.56
StdArtificialRoll- 50
RotStallR- 2.5
Defense
MaxHealth- 100
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 0 / 0
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 244.2 | 1,400 | 930 | 1,940 | 1,010 | 1.75 | 2.23 | 2 | 3 |
| Roll | 147.8 | 1,700 | 757 | 1,999 | 1,242 | 1.75 | 2.23 | 4 | 2 |
| Yaw | 120 | 1,000 | 515 | 1,800 | 1,285 | 2.25 | 2.23 | 1.5 | 2 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 190 | 88.8 | 88.4 | 42 | 35 | 5 | 5 |
| 260 | 155.4 | 101.6 | 90 | 30 | 4 | 5 |
| 600 | 188.7 | 132 | 114 | 20 | 2 | 5 |
| 1,000 | 226.4 | 134.6 | 120 | 20 | 2 | 5 |
| 1,400 | 244.2 | 141.2 | 120 | 20 | 2 | 5 |
| 1,700 | 233.1 | 147.8 | 114 | 20 | 2 | 5 |
| 2,100 | 210.9 | 128 | 90 | 20 | 2 | 4 |
| 2,650 | 166.5 | 111.5 | 60 | 20 | 2 | 4 |
| 2,950 | 111 | 95 | 48 | 15 | 1 | 4 |
Special weapons
Part slots: 3 body · 6 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 130,000 MRP
- 2nd-4th purchase
- 16,250 MRP each
- Special weapons 2 / 3
- 13,000 MRP / 13,000 MRP
- Requires
- ECU Software Update
Aces flying the Mirage 2000-5
Skins
18 campaign skins. See all Mirage 2000-5 skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 84
SpeedMax- 2,650
- 0
GunLoadCount- 200
MainWeaponLoadCount- 106
FlareLoadCount- 4
UGB- 26 (18 paired)
4AAM- 24 (16 paired)
LASM- 12 (8 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,650
SpeedBreak- 2,950
- 260
SpeedStall- 190
SpeedMin- 150
GndSpeedTakeoff- 300
Power
AcceleR- 2.1
DeceleR- 3.2
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 2.5
Defense
MaxHealth- 84
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 248.6 | 1,400 | 924 | 1,948 | 1,024 | 2.25 | 2.23 | 1.5 | 3 |
| Roll | 98.6 | 1,700 | 764 | 1,999 | 1,235 | 2.25 | 2.23 | 1.5 | 2 |
| Yaw | 120 | 1,000 | 515 | 1,800 | 1,285 | 2.75 | 2.23 | 1.5 | 2 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 190 | 93.2 | 59 | 42 | 35 | 5 | 5 |
| 260 | 159.8 | 67.8 | 90 | 30 | 4 | 5 |
| 600 | 193.1 | 88 | 114 | 20 | 2 | 5 |
| 1,000 | 230.9 | 89.8 | 120 | 20 | 2 | 5 |
| 1,400 | 248.6 | 94.2 | 120 | 20 | 2 | 5 |
| 1,700 | 237.5 | 98.6 | 114 | 20 | 2 | 5 |
| 2,100 | 215.3 | 85.4 | 90 | 20 | 2 | 4 |
| 2,650 | 170.9 | 74.4 | 60 | 20 | 2 | 4 |
| 2,950 | 115.4 | 63.4 | 48 | 15 | 1 | 4 |
Special weapons
UGB Unguided BombFrom the start
4AAM 4 Target Air-to-Air MissileLimit break 1
LASM Long-Range Air-to-Surface MissileLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 10,000 Zoll
SERGEANT (rank 4) - COST
- 950
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the Mirage 2000-5; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | UGB | — | — | — | — |
| 1 | 10 | 1 / 2 / 1 | +4AAM | 10,000 | 10 | 0 | |
| 2 | 15 | 2 / 2 / 1 | 2 types at once | 30,000 | 30 | 10 | |
| 3 | 20 | 3 / 3 / 1 | +LASM | 60,000 | 60 | 20 |
COMBAT XP per level (to level 20: 11,250)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 31 | 31 |
| 3 | 125 | 94 |
| 4 | 280 | 155 |
| 5 | 499 | 219 |
| 6 | 779 | 280 |
| 7 | 1,122 | 343 |
| 8 | 1,527 | 405 |
| 9 | 1,994 | 467 |
| 10 | 2,524 | 530 |
| 11 | 3,116 | 592 |
| 12 | 3,771 | 655 |
| 13 | 4,488 | 717 |
| 14 | 5,267 | 779 |
| 15 | 6,108 | 841 |
| 16 | 7,012 | 904 |
| 17 | 7,978 | 966 |
| 18 | 9,006 | 1,028 |
| 19 | 10,097 | 1,091 |
| 20 | 11,250 | 1,153 |
Challenges
Online challenges for the Mirage 2000-5 and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using Mirage 2000-5. |
|
| Unlock Mirage 2000-5's level cap a total of N time(s). |
Skins
9 online skins. See all Mirage 2000-5 skins →

