LASM
Long-Range Air-to-Surface MissileAIR TO GROUND LOCK-ON MISSILE
A long-range air-to-ship missile. It is capable of attacking ships and ground targets from a distance that keeps it safe from counterattacks. Highly effective against naval targets.
Weapon specifications
The game's own ratings for this weapon (DT_LiveWeapon Graph*).
Stats
Base values from the weapon blueprint, before parts and before the game's damage rates per target type.
| Damage | 80 |
|---|---|
| Reload | 15 s |
| Lock-on range | 6,000 m |
| Lock-on angle | 32.5° |
| Top speed | 6,000 km/h |
| Acceleration | 1,000 km/h/s |
| Launch speed | 0 km/h |
| Lifetime | 15 s |
| Homing angle | 120° |
| Turn rate | 45 |
| Initial lock-on speed | 40 |
| Max lock-on speed | 640 |
| Lock-on speed-up time | 2.75 s |
| Damage radius | 25 m |
| Lock-on range lost in clouds | 0% |
From BP_plwp_lasm_a0, BP_plwp_lasm_f0, BP_plwp_lasm_j0
Aircraft (5)
| Aircraft | Slot | Ammo | Unlock |
|---|---|---|---|
| Special weapon 2 | 10 (6 paired) | 2,500 MRP | |
| Special weapon 1 | 12 (6 paired) | Included | |
| Special weapon 3 | 10 (6 paired) | 3,000 MRP | |
| Special weapon 1 | 14 (8 paired) | Included | |
| Special weapon 3 | 12 (6 paired) | 13,000 MRP |
Parts that change it
Campaign
- Air-to-Ground Ballistic Correction Module (SP. W) Damage: 80 → 96
- Surface Target ID Accelerator (SP. W) Reload: 15 s → 13.8 s
- Air-to-Ground Electronic Optical Hybrid Sight Lock-on range: 6,000 m → 6,600 m · Initial lock-on speed: 40 → 160
- Reinforced Mount (Air-to-Ground MSL) Ammo: +6
- Air-to-Ship Surveillance Scan Accelerator Reload: 15 s → 12.7 s
Online
- Reinforced Mount (Air-to-Ground MSL) Normal Ammo: +2
- Reinforced Mount (Air-to-Ground MSL) II Rare Ammo: +4
- Air-to-Ground Electronic Optical Hybrid Sight Normal Lock-on range: 6,000 m → 6,180 m · Initial lock-on speed: 40 → 70 · Max lock-on speed: 640 → 675
- Air-to-Ground Electronic Optical Hybrid Sight II Rare Lock-on range: 6,000 m → 6,300 m · Initial lock-on speed: 40 → 80 · Max lock-on speed: 640 → 685