
Su-35S Flanker-E
A Su-35S is a mass production model of its Su-35 predecessor, and the "S" in the model name stands for mass production. The Su-27 was produced to maintain air superiority, and over time, saw the need for revisions. The Su-35 was produced to demonstrate the necessary technology to make those updates. Canard wings were added to the Su-35 base, and high-G maneuverability far and beyond the original aircraft was attained as well. The Su-35S, however, does not have canard wings, creating an obvious visual difference between the two. Even with that omission, the Su-35S enjoys equally superb mobility thanks to the latest avionics and thrust-vectoring nozzles.
Performance
MaxHealth- 120
SpeedMax- 2,750
- 0
GunLoadCount- 800
MainWeaponLoadCount- 146
FlareLoadCount- 4
6AAM- 30 (18 paired)
LAGM- 26 (14 paired)
HVAA- 30 (16 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,750
SpeedBreak- 3,050
- 240
SpeedStall- 170
SpeedMin- 150
GndSpeedTakeoff- 325
Power
AcceleR- 2.45
DeceleR- 3.55
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.57
StdArtificialRoll- 35
RotStallR- 4
Defense
MaxHealth- 120
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 0 / 0
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 268.8 | 1,400 | 744 | 1,760 | 1,016 | 2.75 | 3.1 | 1.5 | 1.5 |
| Roll | 164.2 | 1,700 | 512 | 1,984 | 1,472 | 2.75 | 3.1 | 3 | 1.25 |
| Yaw | 144.9 | 1,000 | 501 | 1,810 | 1,309 | 2.25 | 3.1 | 2 | 1.1 |
Post-stall and drift
DriftPostStallManeuverability- Kulbit
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 0.8
DriftYawRate- 1
DriftYawRate_PSM- 1.9
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 170 | 117.6 | 109.4 | 55.2 | 35 | 5 | 5 |
| 240 | 196.8 | 123.8 | 110.4 | 30 | 4 | 5 |
| 600 | 237.6 | 155.5 | 138 | 20 | 2 | 5 |
| 1,000 | 249.6 | 158.4 | 144.9 | 20 | 2 | 5 |
| 1,400 | 268.8 | 157 | 144.9 | 20 | 2 | 5 |
| 1,700 | 244.8 | 164.2 | 138 | 20 | 2 | 5 |
| 2,100 | 225.6 | 141.1 | 110.4 | 20 | 2 | 4 |
| 2,750 | 177.6 | 123.8 | 75.9 | 20 | 2 | 4 |
| 3,050 | 117.6 | 106.6 | 62.1 | 15 | 1 | 4 |
Special weapons
6AAM 6 Target Air-to-Air Missile
LAGM Long-Range Air-to-Ground Missile
HVAA Hyper-Velocity Air-to-Air Missile
Part slots: 5 body · 5 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 350,000 MRP
- 2nd-4th purchase
- 43,750 MRP each
- Special weapons 2 / 3
- 35,000 MRP / 35,000 MRP
Aces flying the Su-35S
Skins
17 campaign skins. See all Su-35S skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 111
SpeedMax- 2,750
- 0
GunLoadCount- 200
MainWeaponLoadCount- 120
FlareLoadCount- 2
6AAM- 36 (24 paired)
LAGM- 28 (20 paired)
HVAA- 32 (22 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,750
SpeedBreak- 3,050
- 240
SpeedStall- 170
SpeedMin- 150
GndSpeedTakeoff- 325
Power
AcceleR- 2.6
DeceleR- 3.75
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 4
Defense
MaxHealth- 111
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 268.8 | 1,400 | 744 | 1,760 | 1,016 | 2.5 | 3.1 | 3 | 1.5 |
| Roll | 109.4 | 1,700 | 511 | 1,986 | 1,475 | 2.5 | 3.1 | 3 | 1.25 |
| Yaw | 144.9 | 1,000 | 501 | 1,810 | 1,309 | 3 | 3.1 | 3 | 1.1 |
Post-stall and drift
DriftPostStallManeuverability- Kulbit
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 0.8
DriftYawRate- 1
DriftYawRate_PSM- 1.9
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 170 | 117.6 | 73 | 55.2 | 35 | 5 | 5 |
| 240 | 196.8 | 82.6 | 110.4 | 30 | 4 | 5 |
| 600 | 237.6 | 103.7 | 138 | 20 | 2 | 5 |
| 1,000 | 249.6 | 105.6 | 144.9 | 20 | 2 | 5 |
| 1,400 | 268.8 | 104.6 | 144.9 | 20 | 2 | 5 |
| 1,700 | 244.8 | 109.4 | 138 | 20 | 2 | 5 |
| 2,100 | 225.6 | 94.1 | 110.4 | 20 | 2 | 4 |
| 2,750 | 177.6 | 82.6 | 75.9 | 20 | 2 | 4 |
| 3,050 | 117.6 | 71 | 62.1 | 15 | 1 | 4 |
Special weapons
6AAM 6 Target Air-to-Air MissileFrom the start
LAGM Long-Range Air-to-Ground MissileLimit break 1
HVAA Hyper-Velocity Air-to-Air MissileLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 34,000 Zoll
WARRANT OFFICER (rank 10) - COST
- 1,700
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the Su-35S; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | 6AAM | — | — | — | — |
| 1 | 10 | 1 / 2 / 1 | +LAGM | 15,000 | 15 | 10 | |
| 2 | 15 | 2 / 2 / 1 | 2 types at once | 45,000 | 45 | 20 | |
| 3 | 20 | 3 / 3 / 1 | +HVAA | 90,000 | 90 | 30 |
COMBAT XP per level (to level 20: 15,000)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 42 | 42 |
| 3 | 166 | 124 |
| 4 | 374 | 208 |
| 5 | 665 | 291 |
| 6 | 1,039 | 374 |
| 7 | 1,496 | 457 |
| 8 | 2,036 | 540 |
| 9 | 2,659 | 623 |
| 10 | 3,366 | 707 |
| 11 | 4,155 | 789 |
| 12 | 5,028 | 873 |
| 13 | 5,983 | 955 |
| 14 | 7,022 | 1,039 |
| 15 | 8,144 | 1,122 |
| 16 | 9,349 | 1,205 |
| 17 | 10,637 | 1,288 |
| 18 | 12,008 | 1,371 |
| 19 | 13,463 | 1,455 |
| 20 | 15,000 | 1,537 |
Challenges
Online challenges for the Su-35S and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using Su-35S Flanker-E. |
|
| Unlock Su-35S Flanker-E's level cap a total of N time(s). |
|
Skins
10 online skins. See all Su-35S skins →

