
F-15E Strike Eagle
A vastly improved version of the double-seater F-15 strike fighter. Various parts have been reinforced for greater robustness, and its armament boasts a huge air-to-ground payload. It maintains the air combat prowess of the craft it was based on, and after many anti-surface battles, it was perfected into a powerful machine adept at both air-to-air and air-to-ground warfare. Improvements include a conformal fuel tank for longer cruising distance, and main wings capable of high speed at low altitudes. Four more hardpoints were added for a total of 19, along with a rear seat emergency control device allowing the crewmember there to operate weapons. Aside from an attempt at comprehensive modernization upgrades to avionics, internal equipment, and more to elevate performance, a derivative adding stealth capabilities has also been proposed. Its nickname is "Strike Eagle."
Performance
MaxHealth- 117
SpeedMax- 2,750
- 0
GunLoadCount- 2,400
MainWeaponLoadCount- 148
FlareLoadCount- 6
XSDB- 32 (16 paired)
SFFS- 28 (14 paired)
HCAA- 34 (18 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,750
SpeedBreak- 3,050
- 240
SpeedStall- 170
SpeedMin- 150
GndSpeedTakeoff- 300
Power
AcceleR- 2.45
DeceleR- 5.55
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 5
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.8
YawRateStdNrm- 0.54
StdArtificialRoll- 35
RotStallR- 3
Defense
MaxHealth- 117
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 0 / 0
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 228.8 | 1,400 | 758 | 1,750 | 992 | 2.25 | 3.35 | 1.5 | 2 |
| Roll | 150.1 | 1,700 | 515 | 1,979 | 1,464 | 2.25 | 3.35 | 3 | 1.5 |
| Yaw | 128 | 1,000 | 510 | 1,800 | 1,290 | 2.25 | 3.35 | 2 | 1.4 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 170 | 97.8 | 99.2 | 44.8 | 35 | 5 | 5 |
| 240 | 166.4 | 112.6 | 96 | 30 | 4 | 5 |
| 600 | 201.8 | 142 | 121.6 | 20 | 2 | 5 |
| 1,000 | 212.2 | 144.7 | 128 | 20 | 2 | 5 |
| 1,400 | 228.8 | 143.4 | 128 | 20 | 2 | 5 |
| 1,700 | 208 | 150.1 | 121.6 | 20 | 2 | 5 |
| 2,100 | 191.4 | 128.6 | 96 | 20 | 2 | 4 |
| 2,750 | 149.8 | 112.6 | 64 | 20 | 2 | 4 |
| 3,050 | 97.8 | 96.5 | 51.2 | 15 | 1 | 4 |
Special weapons
XSDB Advanced Small Diameter Bomb
SFFS Self Forging Fragment Submunitions
HCAA High-Capacity Air-to-Air Missile
Part slots: 3 body · 7 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 350,000 MRP
- 2nd-4th purchase
- 43,750 MRP each
- Special weapons 2 / 3
- 35,000 MRP / 35,000 MRP
Aces flying the F-15E
Skins
18 campaign skins. See all F-15E skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 104
SpeedMax- 2,750
- 0
GunLoadCount- 800
MainWeaponLoadCount- 122
FlareLoadCount- 4
XSDB- 36 (24 paired)
SFFS- 34 (26 paired)
HCAA- 38 (26 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,750
SpeedBreak- 3,050
- 240
SpeedStall- 170
SpeedMin- 150
GndSpeedTakeoff- 300
Power
AcceleR- 2.45
DeceleR- 5.75
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.8
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 3
Defense
MaxHealth- 104
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 228.8 | 1,400 | 758 | 1,750 | 992 | 2.4 | 3.35 | 2.5 | 2 |
| Roll | 104.2 | 1,700 | 515 | 1,980 | 1,465 | 2.4 | 3.35 | 2.5 | 1.5 |
| Yaw | 128 | 1,000 | 510 | 1,800 | 1,290 | 2.4 | 3.35 | 2.5 | 1.4 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 170 | 97.8 | 68.8 | 44.8 | 35 | 5 | 5 |
| 240 | 166.4 | 78.1 | 96 | 30 | 4 | 5 |
| 600 | 201.8 | 98.6 | 121.6 | 20 | 2 | 5 |
| 1,000 | 212.2 | 100.4 | 128 | 20 | 2 | 5 |
| 1,400 | 228.8 | 99.5 | 128 | 20 | 2 | 5 |
| 1,700 | 208 | 104.2 | 121.6 | 20 | 2 | 5 |
| 2,100 | 191.4 | 89.3 | 96 | 20 | 2 | 4 |
| 2,750 | 149.8 | 78.1 | 64 | 20 | 2 | 4 |
| 3,050 | 97.8 | 67 | 51.2 | 15 | 1 | 4 |
Special weapons
XSDB Advanced Small Diameter BombFrom the start
SFFS Self Forging Fragment SubmunitionsLimit break 1
HCAA High-Capacity Air-to-Air MissileLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 30,000 Zoll
FIRST SERGEANT (rank 9) - COST
- 1,700
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the F-15E; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | XSDB | — | — | — | — |
| 1 | 10 | 2 / 1 / 1 | +SFFS | 15,000 | 15 | 10 | |
| 2 | 15 | 3 / 1 / 1 | 2 types at once | 45,000 | 45 | 20 | |
| 3 | 20 | 4 / 2 / 1 | +HCAA | 90,000 | 90 | 30 |
COMBAT XP per level (to level 20: 15,000)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 42 | 42 |
| 3 | 166 | 124 |
| 4 | 374 | 208 |
| 5 | 665 | 291 |
| 6 | 1,039 | 374 |
| 7 | 1,496 | 457 |
| 8 | 2,036 | 540 |
| 9 | 2,659 | 623 |
| 10 | 3,366 | 707 |
| 11 | 4,155 | 789 |
| 12 | 5,028 | 873 |
| 13 | 5,983 | 955 |
| 14 | 7,022 | 1,039 |
| 15 | 8,144 | 1,122 |
| 16 | 9,349 | 1,205 |
| 17 | 10,637 | 1,288 |
| 18 | 12,008 | 1,371 |
| 19 | 13,463 | 1,455 |
| 20 | 15,000 | 1,537 |
Challenges
Online challenges for the F-15E and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using F-15E Strike Eagle. |
|
| Unlock F-15E Strike Eagle's level cap a total of N time(s). |
|
Skins
9 online skins. See all F-15E skins →

