
F-15C Eagle
A large twin-engine air superiority fighter that boasts excellent performance results, which it owes to dependable—rather than state-of-the-art—technology. Designed to be a dominant force in the air, it is equipped with a high-power engine that allows for fast acceleration and high speeds, and its robust structure provides great durability. The aircraft's inherent potential has led to the creation of many derived models, including bombers, experimental variants, modified variants, and more. Its nickname is "Eagle."
Performance
MaxHealth- 116
SpeedMax- 2,700
StealthLevel- 0
GunLoadCount- 2,400
MainWeaponLoadCount- 142
FlareLoadCount- 4
4AAM- 28 (16 paired)
HCAA- 30 (16 paired)
SASM- 20 (10 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,700
SpeedBreak- 3,000
SpeedBuffet- 250
SpeedStall- 190
SpeedMin- 150
GndSpeedTakeoff- 280
Power
AcceleR- 2.55
DeceleR- 2.5
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 5
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.6
YawRateStdNrm- 0.57
StdArtificialRoll- 45
RotStallR- 4
Defense
MaxHealth- 116
StealthLevel- 0
StealthSensorLevel- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 284.9 | 1,400 | 760 | 1,750 | 990 | 2.5 | 2.3 | 1.5 | 1.5 |
| Roll | 168 | 1,700 | 517 | 1,980 | 1,463 | 2.5 | 2.3 | 1.2 | 1.25 |
| Yaw | 107 | 1,000 | 512 | 1,801 | 1,289 | 2 | 2.3 | 3 | 1.1 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.3
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 190 | 121.7 | 111 | 37.5 | 17.5 | 3.75 | 5 |
| 250 | 207.2 | 126 | 80.3 | 15 | 3 | 5 |
| 600 | 251.2 | 159 | 101.7 | 10 | 1.5 | 5 |
| 1,000 | 264.2 | 162 | 107 | 10 | 1.5 | 5 |
| 1,400 | 284.9 | 160.5 | 107 | 10 | 1.5 | 5 |
| 1,700 | 259 | 168 | 101.7 | 10 | 1.5 | 5 |
| 2,100 | 238.3 | 144 | 80.3 | 10 | 1.5 | 4 |
| 2,700 | 186.5 | 126 | 53.5 | 10 | 1.5 | 4 |
| 3,000 | 121.7 | 108 | 42.8 | 7.5 | 0.75 | 4 |
Special weapons
4AAM 4 Target Air-to-Air Missile
HCAA High-Capacity Air-to-Air Missile
SASM Short-Range Aerial Suppression Air-to-Air Missile
Part slots: 5 body · 5 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 240,000 MRP
- 2nd-4th purchase
- 30,000 MRP each
- Special weapons 2 / 3
- 24,000 MRP / 24,000 MRP
Aces flying the F-15C
Vorago Mahmud Nazarov
Skins
17 campaign skins. See all F-15C skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 109
SpeedMax- 2,700
StealthLevel- 0
GunLoadCount- 800
MainWeaponLoadCount- 116
FlareLoadCount- 2
4AAM- 28 (20 paired)
HCAA- 34 (22 paired)
SASM- 22 (16 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,700
SpeedBreak- 3,000
SpeedBuffet- 250
SpeedStall- 190
SpeedMin- 150
GndSpeedTakeoff- 280
Power
AcceleR- 2.55
DeceleR- 2.5
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.6
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 4
Defense
MaxHealth- 109
StealthLevel- 0
StealthSensorLevel- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 284.9 | 1,400 | 760 | 1,750 | 990 | 3 | 2.3 | 2.5 | 1.5 |
| Roll | 118.7 | 1,700 | 517 | 1,981 | 1,464 | 3 | 2.3 | 2.5 | 1.25 |
| Yaw | 107 | 1,000 | 512 | 1,801 | 1,289 | 2.5 | 2.3 | 2.5 | 1.1 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.3
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 190 | 121.7 | 78.4 | 37.5 | 17.5 | 3.75 | 5 |
| 250 | 207.2 | 89 | 80.3 | 15 | 3 | 5 |
| 600 | 251.2 | 112.4 | 101.7 | 10 | 1.5 | 5 |
| 1,000 | 264.2 | 114.5 | 107 | 10 | 1.5 | 5 |
| 1,400 | 284.9 | 113.4 | 107 | 10 | 1.5 | 5 |
| 1,700 | 259 | 118.7 | 101.7 | 10 | 1.5 | 5 |
| 2,100 | 238.3 | 101.8 | 80.3 | 10 | 1.5 | 4 |
| 2,700 | 186.5 | 89 | 53.5 | 10 | 1.5 | 4 |
| 3,000 | 121.7 | 76.3 | 42.8 | 7.5 | 0.75 | 4 |
Special weapons
4AAM 4 Target Air-to-Air MissileFrom the start
HCAA High-Capacity Air-to-Air MissileLimit break 1
SASM Short-Range Aerial Suppression Air-to-Air MissileLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 20,000 Zoll
SENIOR MASTER SERGEANT (rank 7) - COST
- 1,450
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the F-15C; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | 4AAM | — | — | — | — |
| 1 | 10 | 1 / 2 / 1 | +HCAA | 10,000 | 10 | 0 | |
| 2 | 15 | 1 / 3 / 1 | 2 types at once | 30,000 | 30 | 10 | |
| 3 | 20 | 2 / 4 / 1 | +SASM | 60,000 | 60 | 20 |
COMBAT XP per level (to level 20: 11,250)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 31 | 31 |
| 3 | 125 | 94 |
| 4 | 280 | 155 |
| 5 | 499 | 219 |
| 6 | 779 | 280 |
| 7 | 1,122 | 343 |
| 8 | 1,527 | 405 |
| 9 | 1,994 | 467 |
| 10 | 2,524 | 530 |
| 11 | 3,116 | 592 |
| 12 | 3,771 | 655 |
| 13 | 4,488 | 717 |
| 14 | 5,267 | 779 |
| 15 | 6,108 | 841 |
| 16 | 7,012 | 904 |
| 17 | 7,978 | 966 |
| 18 | 9,006 | 1,028 |
| 19 | 10,097 | 1,091 |
| 20 | 11,250 | 1,153 |
Challenges
Online challenges for the F-15C and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using F-15C Eagle. |
|
| Unlock F-15C Eagle's level cap a total of N time(s). |
|
Skins
9 online skins. See all F-15C skins →

