
F-35C Lightning II
A multirole fighter with excellent stealth capabilities, developed in the JSF (Joint Strike Fighter) program. The C-model is a carrier-based aircraft used by the navy, and other types include the vertical landing-capable B-model and the A-model developed for the air force. Each variant may share the same basic airframe, but their specifications differ. The aim of the program was to develop a new aircraft capable of replacing multiple existing ones, including the main compact and lightweight fighters as well as vertical takeoff and landing-capable aircraft. That goal was met, with this resulting F-35C being able to take on a variety of roles. Weapons are kept in the weapons bay for stealth, but there is also the option to sacrifice stealth by attaching pylons to 7 exterior hardpoints and carrying up to 8 tons of weaponry. If everything goes according to plan, it will be deployed in over 10 countries, putting it at the forefront of air combat. Its nickname is "Lightning II."
Performance
MaxHealth- 117
SpeedMax- 2,800
- 6
GunLoadCount- 2,400
MainWeaponLoadCount- 150
FlareLoadCount- 4
LACM- 20 (10 paired)
HCAA- 36 (18 paired)
8AGM- 32 (16 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,800
SpeedBreak- 3,100
- 240
SpeedStall- 180
SpeedMin- 150
GndSpeedTakeoff- 325
Power
AcceleR- 2.5
DeceleR- 3.6
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 5
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.58
StdArtificialRoll- 45
RotStallR- 3.5
Defense
MaxHealth- 117
- 6
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 265.7 | 1,400 | 777 | 1,740 | 963 | 2.25 | 3.25 | 1.5 | 2.5 |
| Roll | 160.6 | 1,700 | 519 | 1,975 | 1,456 | 2.25 | 3.25 | 1.2 | 1.75 |
| Yaw | 144 | 1,000 | 510 | 1,800 | 1,290 | 2.75 | 3.25 | 3 | 1.7 |
Post-stall and drift
DriftPostStallManeuverability- Cobra
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.3
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 1.9
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 180 | 110.7 | 105.1 | 50.4 | 35 | 5 | 5 |
| 240 | 191.9 | 119.7 | 108 | 30 | 4 | 5 |
| 600 | 233.7 | 151.8 | 136.8 | 20 | 2 | 5 |
| 1,000 | 246 | 154.8 | 144 | 20 | 2 | 5 |
| 1,400 | 265.7 | 153.3 | 144 | 20 | 2 | 5 |
| 1,700 | 241.1 | 160.6 | 136.8 | 20 | 2 | 5 |
| 2,100 | 221.4 | 137.2 | 108 | 20 | 2 | 4 |
| 2,800 | 172.2 | 119.7 | 72 | 20 | 2 | 4 |
| 3,100 | 110.7 | 102.2 | 57.6 | 15 | 1 | 4 |
Special weapons
LACM Land-Attack Cruise Missile
HCAA High-Capacity Air-to-Air Missile
8AGM 8 Target Air-to-Ground Missile
Part slots: 5 body · 7 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 550,000 MRP
- 2nd-4th purchase
- 68,750 MRP each
- Special weapons 2 / 3
- 55,000 MRP / 55,000 MRP
- Leads to
- Drop Tank
Aces flying the F-35C
Harmonius Ilham Rakhimov
Skins
17 campaign skins. See all F-35C skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 100
SpeedMax- 2,800
- 6
GunLoadCount- 600
MainWeaponLoadCount- 124
FlareLoadCount- 2
LACM- 20 (14 paired)
HCAA- 38 (26 paired)
8AGM- 40 (32 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,800
SpeedBreak- 3,100
- 240
SpeedStall- 180
SpeedMin- 150
GndSpeedTakeoff- 325
Power
AcceleR- 2.5
DeceleR- 3.6
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 3.5
Defense
MaxHealth- 100
- 6
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 268.1 | 1,400 | 808 | 1,740 | 932 | 3 | 3.25 | 3 | 2.5 |
| Roll | 108.9 | 1,700 | 518 | 1,976 | 1,458 | 3 | 3.25 | 3 | 1.75 |
| Yaw | 144 | 1,000 | 510 | 1,800 | 1,290 | 3.5 | 3.25 | 3 | 1.7 |
Post-stall and drift
DriftPostStallManeuverability- Cobra
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.3
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 1.9
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 180 | 110.7 | 71.3 | 50.4 | 35 | 5 | 5 |
| 240 | 191.9 | 81.2 | 108 | 30 | 4 | 5 |
| 600 | 236.2 | 103 | 136.8 | 20 | 2 | 5 |
| 1,000 | 246 | 104.9 | 144 | 20 | 2 | 5 |
| 1,400 | 268.1 | 104 | 144 | 20 | 2 | 5 |
| 1,700 | 243.5 | 108.9 | 136.8 | 20 | 2 | 5 |
| 2,100 | 221.4 | 93.1 | 108 | 20 | 2 | 4 |
| 2,800 | 172.2 | 81.2 | 72 | 20 | 2 | 4 |
| 3,100 | 110.7 | 69.3 | 57.6 | 15 | 1 | 4 |
Special weapons
LACM Land-Attack Cruise MissileFrom the start
HCAA High-Capacity Air-to-Air MissileLimit break 1
8AGM 8 Target Air-to-Ground MissileLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 50,000 Zoll
FIRST LIEUTENANT (rank 12) - COST
- 1,950
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the F-35C; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | LACM | — | — | — | — |
| 1 | 10 | 1 / 2 / 1 | +HCAA | 15,000 | 15 | 10 | |
| 2 | 15 | 2 / 2 / 1 | 2 types at once | 45,000 | 45 | 20 | |
| 3 | 20 | 3 / 3 / 1 | +8AGM | 90,000 | 90 | 30 |
COMBAT XP per level (to level 20: 15,000)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 42 | 42 |
| 3 | 166 | 124 |
| 4 | 374 | 208 |
| 5 | 665 | 291 |
| 6 | 1,039 | 374 |
| 7 | 1,496 | 457 |
| 8 | 2,036 | 540 |
| 9 | 2,659 | 623 |
| 10 | 3,366 | 707 |
| 11 | 4,155 | 789 |
| 12 | 5,028 | 873 |
| 13 | 5,983 | 955 |
| 14 | 7,022 | 1,039 |
| 15 | 8,144 | 1,122 |
| 16 | 9,349 | 1,205 |
| 17 | 10,637 | 1,288 |
| 18 | 12,008 | 1,371 |
| 19 | 13,463 | 1,455 |
| 20 | 15,000 | 1,537 |
Challenges
Online challenges for the F-35C and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using F-35C Lightning II. |
|
| Unlock F-35C Lightning II's level cap a total of N time(s). |
|
Skins
10 online skins. See all F-35C skins →

