8AGM
8 Target Air-to-Ground MissileAIR TO GROUND LOCK-ON MISSILE
Anti-air missiles that can lock onto up to eight different targets, making them more ideal than bombs against numerous scattered ground targets. They are able to lock onto a small number of targets multiple times to simultaneously strike them with multiple warheads.
Weapon specifications
The game's own ratings for this weapon (DT_LiveWeapon Graph*).
Stats
Base values from the weapon blueprint, before parts and before the game's damage rates per target type.
| Damage | 80 |
|---|---|
| Reload | 26.5 s |
| Lock-on range | 4,000 m |
| Lock-on angle | 32.5° |
| Top speed | 3,600 km/h |
| Acceleration | 650 km/h/s |
| Launch speed | 650 km/h |
| Lifetime | 9 s |
| Homing angle | 120° |
| Turn rate | 60 |
| Initial lock-on speed | 240 |
| Max lock-on speed | 640 |
| Lock-on speed-up time | 2.75 s |
| Lock-on range lost in clouds | 0% |
From BP_plwp_8agm_a0
Aircraft (2)
Parts that change it
Campaign
- Air-to-Ground Ballistic Correction Module (SP. W) Damage: 80 → 96
- Surface Target ID Accelerator (SP. W) Reload: 26.5 s → 25.3 s
- Air-to-Ground Electronic Optical Hybrid Sight Lock-on range: 4,000 m → 4,400 m · Initial lock-on speed: 240 → 360
- Reinforced Mount (Air-to-Ground MSL) Ammo: +8
- Multi-Target Air-to-Ground Detection Accelerator Reload: 26.5 s → 22.5 s
Online
- Reinforced Mount (Air-to-Ground MSL) Normal Ammo: +8
- Reinforced Mount (Air-to-Ground MSL) II Rare Ammo: +12
- Air-to-Ground Electronic Optical Hybrid Sight Normal Lock-on range: 4,000 m → 4,120 m · Initial lock-on speed: 240 → 270 · Max lock-on speed: 640 → 675
- Air-to-Ground Electronic Optical Hybrid Sight II Rare Lock-on range: 4,000 m → 4,200 m · Initial lock-on speed: 240 → 280 · Max lock-on speed: 640 → 685