
EA-6B Prowler
An aircraft that established quite the track record of meeting battle requirements although its predecessor EA-6A was simply a provisional craft of an A-6 Intruder endowed with EW capabilities. This led to the development of this EA-6B which was redesigned to act as an electronic interference aircraft. The enlarged cockpit houses 1 pilot and 3 EW crewmen, and sees a drastic improvement in ECM capabilities. Nicknamed "Prowler," the EA-6B continues its operation being updated over time. As an all-weather aircraft able to be transported by ship and deployed for long distances, its main tasks are hindering enemy EW and supporting ground force attacks. It is also able to gather electronic information and use anti-radar missiles to attack enemy power sources on its own. Equipment relating to electronic interference transmission antennas are kept in pods and are attached to 5 hardpoints on the bottom of the aircraft. A turbine is attached to the pods to generate its electricity.
Performance
MaxHealth- 103
SpeedMax- 1,830
- 0
GunLoadCount- 2,400
MainWeaponLoadCount- 120
FlareLoadCount- 6
ECM- 18 (9 paired)
LAGM- 18 (10 paired)
ESM- 18 (9 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 1,830
SpeedBreak- 2,130
- 200
SpeedStall- 160
SpeedMin- 150
GndSpeedTakeoff- 350
Power
AcceleR- 6.44
DeceleR- 3.35
PowerAfterBurnerR- 1
MaxSpeedAfterBurnerR- 1
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 3.5
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.59
StdArtificialRoll- 35
RotStallR- 4
Defense
MaxHealth- 103
- 0
- 3
StaggerTimeMax- 0.1
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 227.9 | 1,400 | 490 | 1,469 | 979 | 1.5 | 2.05 | 1.8 | 2 |
| Roll | 143.4 | 600 | 337 | 979 | 642 | 1.5 | 2.05 | 1.2 | 1.5 |
| Yaw | 115 | 600 | 400 | 1,057 | 657 | 2.25 | 2.05 | 1.9 | 1.4 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 3
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 160 | 108.5 | 102.4 | 63.3 | 35 | 5 | 5 |
| 200 | 173.6 | 121.6 | 92 | 30 | 4 | 5 |
| 600 | 217 | 143.4 | 115 | 20 | 2 | 5 |
| 800 | 217 | 138.2 | 115 | 20 | 2 | 5 |
| 1,000 | 217 | 128 | 115 | 20 | 2 | 5 |
| 1,200 | 223.5 | 128 | 74.8 | 20 | 2 | 5 |
| 1,400 | 227.9 | 112 | 46 | 20 | 2 | 4 |
| 1,830 | 86.8 | 99.2 | 34.5 | 20 | 2 | 4 |
| 2,130 | 65.1 | 76.8 | 23 | 15 | 1 | 4 |
Special weapons
Part slots: 4 body · 4 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 90,000 MRP
- 2nd-4th purchase
- 11,250 MRP each
- Special weapons 2 / 3
- 9,000 MRP / 9,000 MRP
- Requires
- F/A-18C
Aces flying the EA-6B
Orcus Rashid Graham
Skins
17 campaign skins. See all EA-6B skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 92
SpeedMax- 1,830
- 0
GunLoadCount- 800
MainWeaponLoadCount- 98
FlareLoadCount- 4
ECM- 8 (4 paired)
LAGM- 14 (8 paired)
ESM- 8 (4 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 1,830
SpeedBreak- 2,130
- 200
SpeedStall- 160
SpeedMin- 150
GndSpeedTakeoff- 350
Power
AcceleR- 5.94
DeceleR- 3.35
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.45
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 3.5
Defense
MaxHealth- 92
- 0
- 3
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 227.9 | 1,400 | 490 | 1,469 | 979 | 1.4 | 2.05 | 2 | 2 |
| Roll | 97.4 | 600 | 479 | 1,362 | 883 | 1.4 | 2.05 | 2 | 1.5 |
| Yaw | 115 | 600 | 400 | 1,057 | 657 | 1.9 | 2.05 | 2 | 1.4 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 3
DriftPitchRate- 1.1
DriftYawRate- 1.3
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 160 | 108.5 | 52.2 | 63.3 | 35 | 5 | 5 |
| 200 | 173.6 | 65.3 | 92 | 30 | 4 | 5 |
| 600 | 217 | 97.4 | 115 | 20 | 2 | 5 |
| 800 | 217 | 95.7 | 115 | 20 | 2 | 5 |
| 1,000 | 217 | 94 | 115 | 20 | 2 | 5 |
| 1,200 | 223.5 | 90.5 | 74.8 | 20 | 2 | 5 |
| 1,400 | 227.9 | 87 | 46 | 20 | 2 | 4 |
| 1,830 | 86.8 | 39.2 | 34.5 | 20 | 2 | 4 |
| 2,130 | 65.1 | 26.1 | 23 | 15 | 1 | 4 |
Special weapons
ECM Electronic CountermeasureFrom the start
LAGM Long-Range Air-to-Ground MissileLimit break 1
ESM Electronic Support MeasuresLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 5,000 Zoll
AIRMAN FIRST CLASS (rank 2) - COST
- 700
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the EA-6B; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | ECM | — | — | — | — |
| 1 | 10 | 1 / 2 / 1 | +LAGM | 5,000 | 5 | 0 | |
| 2 | 15 | 2 / 2 / 1 | 2 types at once | 15,000 | 15 | 0 | |
| 3 | 20 | 3 / 3 / 1 | +ESM | 30,000 | 30 | 10 |
COMBAT XP per level (to level 20: 7,500)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 21 | 21 |
| 3 | 83 | 62 |
| 4 | 187 | 104 |
| 5 | 332 | 145 |
| 6 | 519 | 187 |
| 7 | 748 | 229 |
| 8 | 1,018 | 270 |
| 9 | 1,330 | 312 |
| 10 | 1,683 | 353 |
| 11 | 2,078 | 395 |
| 12 | 2,514 | 436 |
| 13 | 2,992 | 478 |
| 14 | 3,511 | 519 |
| 15 | 4,072 | 561 |
| 16 | 4,675 | 603 |
| 17 | 5,319 | 644 |
| 18 | 6,004 | 685 |
| 19 | 6,731 | 727 |
| 20 | 7,500 | 769 |
Challenges
Online challenges for the EA-6B and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using EA-6B Prowler. |
|
| Unlock EA-6B Prowler's level cap a total of N time(s). |
|
Skins
10 online skins. See all EA-6B skins →

