
A-10C Thunderbolt II
A highly durable attacker with heavy weaponry designed for close air support. The C-model has been modified with upgraded avionics and features a glass cockpit with a vastly different layout. Though designed with combat in mind, it has a distinct look, with engines mounted to the upper part of the body and straight wings. Stable at low speeds when engaging in air-to-ground attacks, it is fitted with anti-surface armaments including 30mm machine guns. Its toughened armor gives it strong resistance to anti-air fire, making the craft highly durable. The extraordinary power of the machine guns, a trademark of the A-10, has led some to say somewhat humorously that they cause the craft to slow down when fired. Although its existence was threatened by multirole fighters because of its lack of self-defense capabilities in aerial combat, its war records helped prove its worth in battle. Its nickname is "Thunderbolt II."
Performance
MaxHealth- 107
SpeedMax- 1,890
StealthLevel- 0
GunLoadCount- 3,600
MainWeaponLoadCount- 136
FlareLoadCount- 8
4AGM- 28 (16 paired)
UGB- 28 (14 paired)
RKT- 26 (13 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 1,890
SpeedBreak- 2,190
SpeedBuffet- 180
SpeedStall- 140
SpeedMin- 120
GndSpeedTakeoff- 380
Power
AcceleR- 6
DeceleR- 5.45
PowerAfterBurnerR- 1
MaxSpeedAfterBurnerR- 1
SpeedUpperR- 0.5
SpeedDownerR- -0.07
SpeedRollDownerR- 5
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.9
YawRateStdNrm- 0.56
StdArtificialRoll- 40
RotStallR- 2.5
Defense
MaxHealth- 107
StealthLevel- 0
StealthSensorLevel- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 204 | 600 | 348 | 1,041 | 693 | 1.9 | 2.8 | 2 | 2.5 |
| Roll | 139.2 | 600 | 348 | 720 | 372 | 1.9 | 2.8 | 2 | 1.75 |
| Yaw | 116 | 600 | 390 | 1,057 | 667 | 1.9 | 2.8 | 2 | 1.7 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.5
DriftSpeedEnd- 100
DriftStopDiffRadian- 3
DriftPitchRate- 1.3
DriftYawRate- 1.5
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 140 | 120 | 58 | 63.8 | 35 | 5 | 5 |
| 180 | 170 | 116 | 92.8 | 30 | 4 | 5 |
| 600 | 204 | 139.2 | 116 | 20 | 2 | 5 |
| 800 | 204 | 116 | 116 | 20 | 2 | 5 |
| 1,000 | 200 | 110.2 | 116 | 20 | 2 | 5 |
| 1,200 | 120 | 69.6 | 75.4 | 20 | 2 | 4 |
| 1,400 | 90 | 52.2 | 46.4 | 20 | 2 | 4 |
| 1,890 | 70 | 34.8 | 34.8 | 20 | 2 | 4 |
| 2,190 | 40 | 23.2 | 23.2 | 15 | 1 | 4 |
Special weapons
Part slots: 5 body · 4 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 180,000 MRP
- 2nd-4th purchase
- 22,500 MRP each
- Special weapons 2 / 3
- 18,000 MRP / 18,000 MRP
Aces flying the A-10C
Milvus Khaled Fajali
Skins
17 campaign skins. See all A-10C skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 92
SpeedMax- 1,890
StealthLevel- 0
GunLoadCount- 1,400
MainWeaponLoadCount- 112
FlareLoadCount- 6
4AGM- 28 (16 paired)
UGB- 28 (20 paired)
RKT- 26 (18 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 1,890
SpeedBreak- 2,190
SpeedBuffet- 180
SpeedStall- 140
SpeedMin- 120
GndSpeedTakeoff- 380
Power
AcceleR- 6
DeceleR- 5.45
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.07
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.9
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 2.5
Defense
MaxHealth- 92
StealthLevel- 0
StealthSensorLevel- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 204 | 600 | 348 | 1,041 | 693 | 1.9 | 2.8 | 2 | 2.5 |
| Roll | 90 | 600 | 348 | 720 | 372 | 1.9 | 2.8 | 2 | 1.75 |
| Yaw | 116 | 600 | 390 | 1,057 | 667 | 1.9 | 2.8 | 2 | 1.7 |
Post-stall and drift
DriftPostStallManeuverability- None
DriftPostStallManeuverSpeedEnd- 0
DriftStartInputTime- 0.5
DriftSpeedEnd- 100
DriftStopDiffRadian- 3
DriftPitchRate- 1.3
DriftYawRate- 1.5
DriftYawRate_PSM- 5
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 5 |
| 140 | 120 | 37.5 | 63.8 | 35 | 5 | 5 |
| 180 | 170 | 75 | 92.8 | 30 | 4 | 5 |
| 600 | 204 | 90 | 116 | 20 | 2 | 5 |
| 800 | 204 | 75 | 116 | 20 | 2 | 5 |
| 1,000 | 200 | 71.3 | 116 | 20 | 2 | 5 |
| 1,200 | 120 | 45 | 75.4 | 20 | 2 | 5 |
| 1,400 | 90 | 33.8 | 46.4 | 20 | 2 | 4 |
| 1,890 | 70 | 22.5 | 34.8 | 20 | 2 | 4 |
| 2,190 | 40 | 15 | 23.2 | 15 | 1 | 4 |
Special weapons
4AGM 4 Target Air-to-Ground MissileFrom the start
UGB Unguided BombLimit break 1
RKT Rocket LauncherLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 13,000 Zoll
STAFF SERGEANT (rank 5) - COST
- 1,200
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the A-10C; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | 4AGM | — | — | — | — |
| 1 | 10 | 2 / 1 / 1 | +UGB | 10,000 | 10 | 0 | |
| 2 | 15 | 3 / 1 / 1 | 2 types at once | 30,000 | 30 | 10 | |
| 3 | 20 | 4 / 2 / 1 | +RKT | 60,000 | 60 | 20 |
COMBAT XP per level (to level 20: 11,250)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 31 | 31 |
| 3 | 125 | 94 |
| 4 | 280 | 155 |
| 5 | 499 | 219 |
| 6 | 779 | 280 |
| 7 | 1,122 | 343 |
| 8 | 1,527 | 405 |
| 9 | 1,994 | 467 |
| 10 | 2,524 | 530 |
| 11 | 3,116 | 592 |
| 12 | 3,771 | 655 |
| 13 | 4,488 | 717 |
| 14 | 5,267 | 779 |
| 15 | 6,108 | 841 |
| 16 | 7,012 | 904 |
| 17 | 7,978 | 966 |
| 18 | 9,006 | 1,028 |
| 19 | 10,097 | 1,091 |
| 20 | 11,250 | 1,153 |
Challenges
Online challenges for the A-10C and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using A-10C Thunderbolt II. |
|
| Unlock A-10C Thunderbolt II's level cap a total of N time(s). |
|
Skins
9 online skins. See all A-10C skins →

