
Su-47 Berkut
A large multirole fighter whose unique forward-swept wings, canards, and horizontal tail wings give it an instantly recognizable shape. Proposed as a fifth-generation fighter before the concept was solidified, it has a wing design that provides agility superior to fourth-generation fighters. The forward-swept main wings maintain aerodynamic control even at high angles of attack, offering impressive turning. On the other hand, roll and yaw directional stability is lacking, and in the worst case, the twisting force imparted on the wings can even result in their destruction. The composite-material wing exteriors and sophisticated fly-by-wire controls help mitigate this. With its incorporation of various experimental design elements, the Su-47 also served as a show of technology, and made contributions to greater fifth-generation fighter development. Its code name is "Firkin," meaning "small barrel," but the nickname "Berkut," meaning "golden eagle," is more widespread.
Performance
MaxHealth- 113
SpeedMax- 2,650
- 0
GunLoadCount- 800
MainWeaponLoadCount- 134
FlareLoadCount- 6
SAAM- 26 (14 paired)
UGB- 26 (14 paired)
HPAA- 26 (14 paired)
Flight model
The raw flight data from the game files (campaign version). Speeds are in km/h. The other numbers use the game's own units. The values keep the game's field names, because what most of them do is still unknown. Under Stability and Defense are the fields that match those in-game bars best. Mobility matches the rotation rates. How the game calculates the bars is unknown.
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,650
SpeedBreak- 2,950
- 240
SpeedStall- 170
SpeedMin- 150
GndSpeedTakeoff- 325
Power
AcceleR- 2.5
DeceleR- 3.45
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 5
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.58
StdArtificialRoll- 43
RotStallR- 5
Defense
MaxHealth- 113
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 0 / 0
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 271.3 | 1,400 | 1,083 | 1,489 | 406 | 2 | 2.6 | 2.2 | 1.5 |
| Roll | 161.8 | 600 | 314 | 1,560 | 1,246 | 2.5 | 2.6 | 2 | 1.25 |
| Yaw | 132.3 | 1,000 | 501 | 1,810 | 1,309 | 2.5 | 2.6 | 2.7 | 1.1 |
Post-stall and drift
DriftPostStallManeuverability- Kulbit
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 0.8
DriftYawRate- 1
DriftYawRate_PSM- 1.9
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 8 |
| 170 | 157.3 | 121 | 50.4 | 35 | 5 | 8 |
| 240 | 214.3 | 141.4 | 100.8 | 30 | 4 | 8 |
| 600 | 259.9 | 161.8 | 126 | 20 | 2 | 8 |
| 1,000 | 237.1 | 148.2 | 132.3 | 20 | 2 | 8 |
| 1,400 | 271.3 | 155 | 132.3 | 20 | 2 | 8 |
| 1,700 | 180.1 | 137.4 | 126 | 20 | 2 | 8 |
| 2,100 | 134.5 | 118.3 | 100.8 | 20 | 2 | 6 |
| 2,650 | 111.7 | 100.6 | 69.3 | 20 | 2 | 6 |
| 2,950 | 66.1 | 66.6 | 56.7 | 15 | 1 | 6 |
Special weapons
Part slots: 5 body · 4 arms · 3 misc
How to unlock
- Unlock
- Purchase
- Cost
- 180,000 MRP
- 2nd-4th purchase
- 22,500 MRP each
- Special weapons 2 / 3
- 18,000 MRP / 18,000 MRP
Aces flying the Su-47
Skins
19 campaign skins. See all Su-47 skins →
Performance
In online mode, aircraft level up with COMBAT XP and have different stats at each level. The campaign has no aircraft levels.
MaxHealth- 104
SpeedMax- 2,650
- 0
GunLoadCount- 200
MainWeaponLoadCount- 106
FlareLoadCount- 4
SAAM- 22 (12 paired)
UGB- 22 (14 paired)
HPAA- 20 (12 paired)
Flight model at level
The game's curve points for this aircraft are out of order (a lower speed follows a higher one); they are drawn as stored.
Speed (km/h)
SpeedMax- 2,650
SpeedBreak- 2,950
- 240
SpeedStall- 170
SpeedMin- 150
GndSpeedTakeoff- 325
Power
AcceleR- 2.5
DeceleR- 3.65
PowerAfterBurnerR- 1.3
MaxSpeedAfterBurnerR- 1.2
SpeedUpperR- 0.5
SpeedDownerR- -0.4
SpeedRollDownerR- 3
AltStallStart / AltStall- 11,000 / 12,000
Stability
PitchUpDownR- 0.7
YawRateStdNrm- 0.7
StdArtificialRoll- 40
RotStallR- 4
Defense
MaxHealth- 104
- 0
- 0
StaggerTimeMax- 0
StaggerImpactDamageMax / Min- 20 / 5
Mobility
| Axis | Peak rate | At km/h | Best speed band, km/h (rate ≥ 90% of peak) | AddRotR | DecRotR | InputRotAdd | InputRotDec | ||
|---|---|---|---|---|---|---|---|---|---|
| Min | Max | Range | |||||||
| Pitch | 271.3 | 1,400 | 1,083 | 1,489 | 406 | 1.9 | 2.6 | 2.5 | 1.5 |
| Roll | 108.3 | 600 | 315 | 1,558 | 1,243 | 1.9 | 2.6 | 2.5 | 1.25 |
| Yaw | 132.3 | 1,000 | 501 | 1,810 | 1,309 | 2.4 | 2.6 | 2.5 | 1.1 |
Post-stall and drift
DriftPostStallManeuverability- Kulbit
DriftPostStallManeuverSpeedEnd- 500
DriftStartInputTime- 0.4
DriftSpeedEnd- 150
DriftStopDiffRadian- 2.5
DriftPitchRate- 0.8
DriftYawRate- 1
DriftYawRate_PSM- 1.9
DriftSpeedStartDec- 0
DriftSpeedDecR- 150
DriftSpeedDecMax- 5,000
Curve points SpeedGraph / SpeedRot / RotGravR / DiffNoseVelocityR 0..9
| Speed (km/h) | Pitch rate | Roll rate | Yaw rate | RotGravR pitch | RotGravR yaw | DiffNoseVelocityR |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 | 8 |
| 170 | 157.3 | 81 | 50.4 | 35 | 5 | 8 |
| 240 | 214.3 | 94.6 | 100.8 | 30 | 4 | 8 |
| 600 | 259.9 | 108.3 | 126 | 20 | 2 | 8 |
| 1,000 | 237.1 | 99.2 | 132.3 | 20 | 2 | 8 |
| 1,400 | 271.3 | 103.7 | 132.3 | 20 | 2 | 8 |
| 1,700 | 180.1 | 91.9 | 126 | 20 | 2 | 8 |
| 2,100 | 134.5 | 79.2 | 100.8 | 20 | 2 | 6 |
| 2,650 | 111.7 | 67.3 | 69.3 | 20 | 2 | 6 |
| 2,950 | 66.1 | 44.6 | 56.7 | 15 | 1 | 6 |
Special weapons
SAAM Semi-Active Air-to-Air MissileFrom the start
UGB Unguided BombLimit break 1
HPAA High-Power Air-to-Air MissileLimit break 3
The others unlock with limit breaks, in the order listed. One special weapon per sortie until limit break 2, then two types at once (with less ammo for each). Part slots also come from limit breaks (below).
How to get it
- Online store
- 15,000 Zoll
MASTER SERGEANT (rank 6) - COST
- 1,200
Limit breaks
Each limit break raises the level cap and adds part slots or special weapons. Costs are for that step; the totals are everything paid from the start. Upgrade Blueprints are specific to the Su-47; General Purpose Upgrade Blueprints work on any aircraft.
| Limit break | Level cap | Part slots | Special weapons | Total so far | |||
|---|---|---|---|---|---|---|---|
| 0 (start) | 5 | 1 / 1 / 1 | SAAM | — | — | — | — |
| 1 | 10 | 1 / 2 / 1 | +UGB | 10,000 | 10 | 0 | |
| 2 | 15 | 2 / 2 / 1 | 2 types at once | 30,000 | 30 | 10 | |
| 3 | 20 | 3 / 3 / 1 | +HPAA | 60,000 | 60 | 20 |
COMBAT XP per level (to level 20: 11,250)
Aircraft earn COMBAT XP by flying online missions (and from COMBAT XP Memory items). Totals from level 1.
| Level | Total COMBAT XP | From the level before |
|---|---|---|
| 1 | 0 | — |
| 2 | 31 | 31 |
| 3 | 125 | 94 |
| 4 | 280 | 155 |
| 5 | 499 | 219 |
| 6 | 779 | 280 |
| 7 | 1,122 | 343 |
| 8 | 1,527 | 405 |
| 9 | 1,994 | 467 |
| 10 | 2,524 | 530 |
| 11 | 3,116 | 592 |
| 12 | 3,771 | 655 |
| 13 | 4,488 | 717 |
| 14 | 5,267 | 779 |
| 15 | 6,108 | 841 |
| 16 | 7,012 | 904 |
| 17 | 7,978 | 966 |
| 18 | 9,006 | 1,028 |
| 19 | 10,097 | 1,091 |
| 20 | 11,250 | 1,153 |
Challenges
Online challenges for the Su-47 and their rewards. All challenges →
| Goal | Tiers and rewards |
|---|---|
| Play a total of N mission(s) using Su-47 Berkut. |
|
| Unlock Su-47 Berkut's level cap a total of N time(s). |
|
Skins
6 online skins. See all Su-47 skins →

