任务
⚠ 剧透警告
本页列出所有战役任务的名称,会透露直到最终任务的剧情。
31个战役任务的作战名称、ACE难度下各通关评价的最低分数和时间奖励。在第一个时间之前通关可获得全额时间奖励,之后会递减直到第二个时间。
| 任务 | 作战名称 | S | A | B | C | D | E | 时间奖励 | 奖励时间 | 王牌 |
|---|---|---|---|---|---|---|---|---|---|---|
| PROLOGUE 希孚之翼 | Operation Horizon Eye | — | — | — | — | — | — | — | — | — |
| MISSION 01 4张鬼牌 | Operation Seabird | 3,000 | 2,700 | 2,300 | 2,000 | 1,700 | 1,400 | 1,000 | 5:10–8:50 | 1 |
| MISSION 02 流浪 | Operation Falling Sparks | 16,000 | 14,000 | 12,000 | 10,000 | 8,000 | 6,000 | 2,400 | 10:00–15:00 | 1 |
| MISSION 03 Purple Magic、起飞 | Operation Frostwave | 16,500 | 14,000 | 11,500 | 9,000 | 6,500 | 4,000 | 3,000 | 16:20–27:20 | 5 |
| MISSION 04 舰队击灭战 | Operation Elder Hand | 21,000 | 18,000 | 15,500 | 12,000 | 10,000 | 8,000 | 4,500 | 11:00–27:50 | 1 |
| MISSION 05 首都希孚夺回作战 | Operation Long Shot | 17,500 | 15,500 | 13,500 | 11,500 | 95,000 | 8,000 | 4,000 | 11:10–19:00 | 1 |
| MISSION 06 德林威奇强夺作战 | Operation Redouble | 17,000 | 14,500 | 12,000 | 9,500 | 7,000 | 4,000 | 3,500 | 17:20–22:00 | 1 |
| MISSION 07 沙漠的生命线 | Operation Squeeze | 53,000 | 50,000 | 45,000 | 40,000 | 33,000 | 25,000 | 8,000 | 15:10–16:10 | 1 |
| MISSION 08 首都希孚夺回作战II | Operation Gut Shot | 36,900 | 33,100 | 25,000 | 16,000 | 13,000 | 10,000 | 7,000 | 22:30–26:50 | 13 |
| MISSION 09 陆上战舰绝对阻止线 | Operation Ogre Pitfall | 12,500 | 11,000 | 9,500 | 8,000 | 6,500 | 5,000 | 3,000 | 15:10–16:10 | 1 |
| MISSION 10 突破雨带 | Operation Raincoat | 14,200 | 11,500 | 10,000 | 7,000 | 6,000 | 5,000 | 3,000 | 12:00–15:00 | 1 |
| MISSION 11 极限酬载 | Operation Gaffed Card | 44,000 | 36,000 | 31,000 | 26,000 | 21,000 | 15,000 | 7,900 | 12:40–22:00 | 5 |
| MISSION 12 黑暗孤岛 | Operation Worker Bee | 21,500 | 19,200 | 16,900 | 14,600 | 12,300 | 10,000 | 4,000 | 11:30–14:30 | 1 |
| MISSION 13 亡国居民 | Operation Twin Birds | 22,000 | 20,500 | 18,500 | 15,000 | 12,500 | 9,500 | 5,000 | 16:10–18:00 | 1 |
| MISSION 14 2人大逃亡 | Operation Homing Pigeon | 10,700 | 9,200 | 6,400 | 4,000 | 1,000 | 500 | 10,000 | 12:00–15:00 | — |
| MISSION 15 蜡之翼 | Operation Deal Cards | 19,000 | 16,400 | 13,800 | 11,200 | 8,600 | 6,000 | 4,500 | 12:40–17:00 | 1 |
| MISSION 16 歌手 | Operation Lighthouse Lady | 40,000 | 34,000 | 27,500 | 21,300 | 16,000 | 17,000 | 20,000 | 7:10–11:50 | 1 |
| MISSION 17 陆上战舰3号舰 | Operation Broncobuster | 15,600 | 14,000 | 12,000 | 10,000 | 7,500 | 6,000 | 3,000 | 13:00–15:20 | 1 |
| MISSION 18 月和影 | Operation Branching Path | 15,000 | 13,500 | 12,000 | 8,500 | 7,000 | 5,000 | 3,000 | 9:10–11:40 | 3 |
| MISSION 19 Clearing the Lighthouse | Operation Silver String | 26,400 | 24,900 | 18,500 | 14,000 | 12,000 | 10,000 | 4,600 | 17:10–26:40 | 1 |
| MISSION 20 引导轨道飞船 | Operation Migration Keeper | 25,000 | 23,000 | 19,000 | 14,000 | 12,000 | 9,000 | 5,500 | 13:40–17:30 | 11 |
| MISSION 21 鸟儿飞上宇宙 | Operation Dawn Rising | 41,500 | 38,500 | 36,000 | 33,000 | 30,000 | 19,000 | 8,500 | 15:10–16:10 | 1 |
| MISSION 22 追击重战略预警机 | Operation Patch of Blue | 18,500 | 16,000 | 14,000 | 11,000 | 9,000 | 7,000 | 4,000 | 12:30–40:00 | 1 |
| MISSION 23 博览市崩坏 | Operation Rumbling | 51,000 | 47,000 | 44,000 | 40,000 | 36,000 | 23,000 | 8,500 | 15:10–16:10 | 4 |
| MISSION 24 洛基岛攻略战DAY1 | Operation Coastal Hammer | 39,000 | 34,000 | 29,000 | 24,000 | 19,000 | 15,000 | 8,500 | 17:00–21:10 | 1 |
| MISSION 25 洛基岛攻略战DAY2 | Operation Paint it Blue | 87,000 | 81,000 | 75,000 | 60,000 | 50,000 | 40,000 | 13,400 | 24:10–29:30 | 14 |
| MISSION 26 舰队交错 | Operation King Tide | 45,500 | 40,800 | 38,500 | 26,000 | 24,000 | 19,000 | 11,000 | 23:40–24:40 | 1 |
| MISSION 27 海上要塞法托西亚 | Operation Rootbreaker | 130,000 | 110,000 | 90,000 | 75,000 | 60,000 | 50,000 | 37,000 | 15:10–17:00 | 1 |
| MISSION 28 千颗亮点 | Operation Locust Purge | 154,000 | 140,000 | 112,000 | 105,000 | 90,000 | 70,000 | 57,000 | 31:00–37:00 | 6 |
| MISSION 29 月之女神 | Operation Lunar Eclipse | 30,300 | 25,500 | 17,500 | 15,000 | 7,000 | 1,200 | 30,000 | 10:30–22:40 | 2 |
| MISSION 30 翼之歌 | Operation Showdown | 60,000 | 55,000 | 50,000 | 45,000 | 40,000 | 20,000 | 14,000 | 25:00–30:10 | 1 |
游戏为每个任务只存储一组评价分数(DT_CampaignClearRankBorderScore),没有难度区分。这些分数与ACE难度的要求一致,较低难度下可能不同。这样标记的数值在游戏数据中顺序错乱,可能是游戏文件的笔误,按原样显示。